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19.12.2011 Zürich, Kaspar Manz

Chapter News December 19, 2011

This week: chances to win stuff, invitations to hone your skills, possibilities to stimulate your intellect, all served on a light bed of new iOS and Android releases.

What has happened

This weekend the LudumDare challenge was on – an you can find all games that have been created within 48 hours over here.

 

Speaking of creating games in very little time – it is entirely possible to create games within 24 hours. Sebastian Tobler did just that thing with his (aptly?) named Imbalanced, which is available for both Android and iOS. Using a simple one-button control scheme and procedural level design, the game is better to be understood as an iterative process, with additional features coming as time goes by.

 

Who says you can’t make a game in bärndütsch? We didn’t. And we give you “Herbert, the misathropical fly” for the iPhone.

 

Speaking of iPhone games, there is also a new one called Spinning Top Adventures, in case you feel all nostalgic. Which, obviously, only applies if you actually played with a spinning top as a child.

 

People who want to develop their game making skills further might consider applying for the Master of Arts at the ZHdK in Zurich. There are still places open for next year – so you better apply now!

 

But then again you might also be interested in getting a leg into the industry. In that case it could be a good idea to go over your portfolio and check whether you’re not falling into some common pitfalls, as described in this article over at GameCareerGuide. Yes, that might mean letting go of those scantily clad elves …

 

And since you all are of the winning kind, here is some special opportunity: in return of 10 minutes of your attention, the makers of Krautscape have a signed poster up for grabs. Check it out over here how you can get in on the fun.

 

Finally, if in need of some intellectual stimulation: thanks to Adrian Stutz who found this gem, you might also want to check out the arte feature “Into The Night”, which is pairing Chris Crawford with Jason Rohrer and letting them discuss game design.

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